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Home > chinese-english > "不规则三角形" in English

English translation for "不规则三角形"

scalene triangle
scalenous triangle


Related Translations:
导纳三角形:  admit triangleadmittance triangle
弧三角形:  spherical triangle
三角形绕组:  delta winding
编辑三角形:  edit triangulation
全等三角形:  congruent trianglescongruenttriangles
三角形植树:  planting in triangletriangle plantingtriangle-planting
三角形接头:  delta connection
三角形桌子:  triangular table construction
速度三角形:  speed triangletriangle of velocitiestriangleofvelocitiesvelocity triangle
三角形分解:  triangular decomposition
Example Sentences:
1.If you test by lengths of the triangle s sides , possible types are equilateral , isosceles , or scalene
如果您通过三角形的边进行测试,可能的类型是等边、等腰或不规则三角形
2.Using the split steps finite element method , the varied - boundary two - dimensional numerical model of diurnal tide and tidal current in the luoyuan bay is constructed
摘要采用不规则三角形网格的分步杂交法,建立罗源湾海域二维变边界全日潮汐和潮流数值模型。
3.Numerical examples are provided to show the effects of sh waves on isosceles and scalene triangular hill together with the effects on isosceles and scalene triangular dike with flexible soil - structure interface
通过具体算例,讨论了等腰三角形、不规则三角形凸起地形的散射,柔性基础上的等腰三角形、不规则三角形坝体结构对sh波的散射,给出了数值结果。
4.3d terrain surface modeling is to build the irregular 3d model from a large number of scattered points and lines . the object and procedure of it confine that it must use geometric and irregular triangle technique
三维地形建模要从大量离散的点、线重构由不规则三维体集合而成的地表模型,这一过程和目标决定了它必须采用基于曲面和不规则三角形的造型和可视化技术。
5.And hbds model is extended to hoom model . hoom is an objected - oriented integrated spatial model , which integrated geometric model , geographical feature model , geographical representation model , spatial calculation model and temporal model that based on hypergraph model . a normal object - oriented multi - resolution model is proposed to manage integrated multi - resolution spatial data that is dlg and dem data
这两类空间数据的建模方法存在较大的差异,第一类数据的建模是通过特征模型和超图对象模型实现的,第二类数据的建模是通过对自适应规则三角形和不规则三角形的简化与细化算法的研究实现的。
6.Key issues on multi - resolution representation and real - time simplification algorithms of multi - resolution of terrain model are then studied , which are simplification algorithms of dem , relativity calculation , off - line calculation , region division calculation , visibility calculation depending on fov ( field of view ) and error control , and real - time reality rendering . the simplification algorithms of self - adaptive triangulation regular networks and hierarchical triangulation irregular networks basically depending on fov are thoroughly studied . in the end , based on theories and methods discussed in this paper , a gis platform named hypergis and hyperterrain of terrain visualization software are developed and implemented
并以jarnopeschie的算法为基础,全面研究了路网的自动综合算法通过分析研究多分辨率地形表现模型和实时地形简化应解决的关键技术问题,进一步研究了规则三角形网和顾及地面特征点线的不规则三角形依赖于视点的多分辨率地形模型简化算法;应用研究所取得的理论和方法,开发了系统实现模拟软件hypergis和hyperterrain 。
7.Secondly , the tin methods are brought forward . the dissertation expatiates on the delaunay triangulation theory of a point set within a 2d arbitrary domain ( denoted as dt ( d , v ) for short ) , and analyses dt ( d , v ) algorithms . after applying dt ( d , v ) theory to 3d terrain modeling , the dissertation resolves the problem of boundary points and filtering points , and simplifies the insertion algorithm in practice
然后是不规则三角形网格方法,对二维任意域内点集的狄洛尼三角划分理论进行阐述之后,分析狄洛尼三角划分算法;在此基础上把理论和算法与地形模型生成相结合,提出简化的插入算法,融合了dem点的筛选处理,解决了边界点的获取问题。
Similar Words:
"不规则燃烧" English translation, "不规则热" English translation, "不规则刃型位错" English translation, "不规则三角网" English translation, "不规则三角网格" English translation, "不规则散光" English translation, "不规则散射" English translation, "不规则散射截面" English translation, "不规则色散" English translation, "不规则砂目凹版网屏" English translation