| 1. | The races presented in the player ' s handbook are perfectly suitable to a planar campaign 玩家手册中介绍的种族完全适用于一个位面战役。 |
| 2. | See the rogue description in chapter 3 of the player ' s handbook for more information on sneak attacks 参见《玩家手册》第三章关于游荡者偷袭的说明。 |
| 3. | It otherwise behaves like alchemist ' s fire ( see chapter 7 of the player ' s handbook ) , but there is nothing to wash off 这种燃烧的其他方面类似于炽火胶(见《玩家手册》第七章) ,但无法洗掉。 |
| 4. | At 1st level , a beholder mage masters all the cantrips detailed in the player ' s handbook and also knows two 1st - level spells 在第1级,眼魔法师掌握《玩家手册》中的所有戏法和2个1级法术。 |
| 5. | Powers that look like spells : a power with the same name as a spell in the player ' s handbook has the same effect as that spell 类似法术的异能:与《玩家手册》中的法术同名的异能具有和该法术相同的效果。 |
| 6. | To create an npc from scratch , simply use the information from the player ' s handbook , the monster manual , and chapter 2 of the dungeon master ' s guide 要自行创造npc ,只需参考《玩家手册》 、 《怪物图鉴》和《地下城主指南》第二章中的资料。 |
| 7. | Compulsion and charm are treated as subschools of the enchantment school of magic in the player ' s handbook but are used as descriptors here , to the same effect 胁迫和魅惑被视为《玩家手册》中附魔学派魔法的子学派,但在此作为同样效果的性质描述。 |
| 8. | You can manifest a power with a manifestation time of 1 action as a standard action , just like making an attack ( see chapter 8 of the player ' s handbook ) 你可以以标准动作展现一道显能时间为“单动作”的异能,就像作出一次攻击一样(见《玩家手册》第八章) 。 |
| 9. | A construct is not at risk of death from massive damage ( see chapter 8 of the player ' s handbook ) , but when reduced to 0 hit points or less , it is immediately destroyed 构装体不会受到巨创而死亡(参见《玩家手册》第八章) ,但是一旦生命值下降到0或者更低,它将立即毁坏。 |
| 10. | Once per day , the wielder can use a full attack action to make one attack that , if it hits , strikes the foe as if the wielder had delivered a coup de grace ( see chapter 8 of the player ' s handbook ) 每日一次,持用者者可以使用全力攻击动作进行单次攻击,如果命中敌人,持用者此次攻击视为发动致命一击(见《玩家手册》第八章) 。 |