| 1. | Flexible rubber joint displacement map 可曲挠橡胶接头位移情况示意图: |
| 2. | When the displacement map is ready , it is very easy to turn it to a diffuse map 有了位移贴图以后,把它变为漫反射贴图也很简单。 |
| 3. | Displacement mapping is not a shading effect , so it is not found on the material node 置换贴图不是一个着色效果,所以它不基于材质节点。 |
| 4. | 5 pharr m , hanrahan p . geometry caching for ray - tracing displacement maps . in proc 我们用ngis数字地图来创建城区环境中房屋建筑的高度图。 |
| 5. | 7 schaufler g , priglinger m . efficient displacement mapping by image warping . in proc 韩国ngis系统第二版中的数字图拥有每一个建筑物的层数和类型信息。 |
| 6. | 8 kautz j , seidel h . hardware accelerated displacement mapping for image based rendering 由轮廓线和ngis数字图的建筑物高度,我们创建同一地区的高度场信息。 |
| 7. | The screw thread shading network uses an expression and a ramp to displacement map only the threaded section of a screw 螺纹材质网络使用一个表达式和一个渐变在只有螺纹部分做置换贴图。 |
| 8. | If there is need to create specular maps , they can be easily built from displacement maps or diffuse maps 如果有建立镜面反射贴图的需要,它们也可以很简单地从位移贴图或者漫反射贴图转变过来。 |
| 9. | After the displacement mapping is set to stone it is possible to deform objects slightly if there is need for more radical features 如果需要一些整体上的特征,也可以在位移贴图完成后使该物体产生一点轻微畸变。 |
| 10. | The texture calculates the color map based on the bump / displacement map , so , for example , the location of snow is based on the surface ' s displacement 纹理以凹凸/位移贴图为基准计算颜色贴图,因此,例如,积雪的位置以表面的位移为基准 |