| 1. | Algorithm for real - time style transfer for human motion 实时人体运动风格传输算法 |
| 2. | We can control human motion through these chains 利用运动链对运动进行控制。 |
| 3. | Biomechanics based 3d human motion model 基于运动生物力学的三维人体运动模型 |
| 4. | Tracking of human motion based on adaptive foreground segmentation and particle filter 基于自适应前景分割及粒子滤波的人体运动跟踪 |
| 5. | The system consists of motion object detection , human recognition and human motion tracking 该系统由运动物体检测、人体识别和人体运动跟踪等部分构成。 |
| 6. | The synthesis of human motion represents one of the most challenging areas in computer animation to date 人体运动控制一直都是计算机动画领域中一个挑战性的研究热点。 |
| 7. | Generated motion can reveal kinematics character of human motion ; ( 4 ) quick response 控制系统生成的运动能够反映人体运动的特征,不同的人体具有个性化的运动;响应速度快。 |
| 8. | Then , the processes and difficulties of human motion analysis , which provides the ability of intelligent reasoning for vss , are described 人体运动分析提供监控系统智慧型推论的能力,本文将简介其运作流程与困难。 |
| 9. | But it is difficult to describe realistic multi - joint human motion , so 3d human reach - space has not been applied to ergonomics design effectively 然而多关节的人体运动难以描述,三维人体尺度还没有有效地应用于人机工程设计中。 |
| 10. | Human motion tracking and analysis has been receiving increasing attention from researchers in the fields of image processing and computer vision during the past few years 近年来,人体运动的跟踪与分析在图像处理与计算机视觉领域引起许多学者的关注。 |