| 1. | Study of collision detection based on ray tracing principle 基于光线跟踪的碰撞检测技术 |
| 2. | What do you mean it doesn ‘ t even support ray - tracing 为什么直到现在还不支持光线跟踪? |
| 3. | Ray tracing algorithm based on voxel 基于体单元的光线跟踪算法 |
| 4. | Refract map ray trace ior 折射贴图光线跟踪折射率 |
| 5. | Tangential close ray tracing 切向闭合光线跟踪 |
| 6. | Photo raytrace renderer 照片级光线跟踪渲染 |
| 7. | A parallel process method of ray tracing is proposed based on a bsp tree 摘要提出了一种基于bsp树的光线跟踪并行处理方法。 |
| 8. | Test indicates that the speed of the tracing process can be enhanced greatly 试验表明,并行方法能大大提高光线跟踪的处理速度。 |
| 9. | Using the internal raytracer , other ( more advanced ) phenomenon could occur 使用内部的光线跟踪器,其他(更加高级)的现象会出现。 |
| 10. | Ray - tracing algorithm for reconstruction of 3d objects using silhouettes subtracted from a series of 2d photos 从二维系列摄影图片提取剪影重构三维实体的光线跟踪算法 |