| 1. | It also adds two attributes to the output assemblies 它还向输出程序集添加两个属性。 |
| 2. | Gets or sets the name of the output assembly 获取或设置输出程序集的名称。 |
| 3. | These and only these types are included in the output assembly 只有这些类型才包含在输出程序集中。 |
| 4. | This is the directory where output assemblies will be written 这是将要在其中写入输出程序集的目录。 |
| 5. | Option tells dotfuscator to not create any output assemblies files - i选项指示dotfuscator不要创建任何输出程序集文件。 |
| 6. | A developer may want to sign his output assemblies after his build process is finished 开发人员可能要在生成过程完成后为输出程序集签名。 |
| 7. | Allows the user to switch between renderers and observe the effects of various settings 使用户可以在输出程序之间切换,并观察各个设置的效果。 |
| 8. | You can use dotfuscator to link multiple input assemblies into one or more output assemblies 可以使用dotfuscator将多个输入程序集链接到一个或多个输出程序集中。 |
| 9. | In order to find and launch the output assembly and attach the debugger , visual studio needs the properties 为了查找和启动输出程序集并附加调试器, visual studio需要正确定义属性 |
| 10. | By default , the output assembly is placed in a subdirectory of the working directory called " dotfuscated " 默认情况下,输出程序集放置在工作目录的名为“ dotfuscated ”的子目录中。 |