| 1. | The local memory pool is made available for reuse 时,本地内存池可供重复使用。 |
| 2. | If the device supports a managed memory pool ; otherwise , 如果设备支持托管内存池,则为 |
| 3. | The specified memory pool is empty 指定的内存池是空的。 |
| 4. | Gets the available memory pool 获取可用的内存池。 |
| 5. | There are three memory pools available in managed mobile direct3d programming 托管移动direct3d编程中有三种可用的内存池: |
| 6. | Gets a value indicating whether the device supports the managed memory pool 获取一个值,该值指示设备是否支持托管内存池。 |
| 7. | A mobile device can support different memory pools for different types of resources 移动设备能够支持不同类型的资源的不同内存池。 |
| 8. | Structure to determine which memory pools are accessible when you create a resource 结构的实例确定在创建资源时哪些内存池是可访问的。 |
| 9. | Describes memory pooling and resources that need to be re - created when the device is reset 描述重置设备时需要重新创建的内存池和资源。 |
| 10. | Gets a value indicating whether the device supports an image in the video memory pool 获取一个值,该值指示设备是否支持视频内存池中的图像。 |