| 1. | Builds a quaternion from a rotation matrix 使用旋转矩阵生成一个四元数。 |
| 2. | By the rotation matrix according to the 的变换矩阵左乘或右乘旋转矩阵。 |
| 3. | Rotates the matrix around an arbitrary axis 围绕任意轴旋转矩阵。 |
| 4. | Structure built from a rotation matrix 使用旋转矩阵生成的 |
| 5. | Differential unitary space - time modulation based on rotation matrix 基于旋转矩阵的差分酉空时编码调制 |
| 6. | Structure that identifies the axis about which to rotate the matrix 结构,该结构标识要围绕其旋转矩阵的轴。 |
| 7. | During analyzing the motional parameters of the rigid body , it is difficult to calculate the rotary matrix 在刚体运动参数计算过程中,旋转矩阵的处理是比较麻烦的。 |
| 8. | Rotates the world transformation by an angle of 30 degrees , prepending the rotation matrix to the world transformation matrix 将世界变换旋转30度角,在世界变换矩阵前添加旋转矩阵。 |
| 9. | Rotates the world transformation matrix of the windows form by 30 degrees , prepends the rotation matrix for 30 degrees to the form s transformation matrix 通过在windows窗体的变换矩阵前添加30度的旋转矩阵,将窗体的世界变换矩阵旋转30度。 |
| 10. | In this instance , the location of camera in the world coordinates is unnecessary to calibrated , and the rotary matrix and horizontal movable matrix is needless too 这种情况下不需要标定摄像机在世界坐标系的位置,相对的对于世界坐标系的旋转矩阵和平移矩阵也不需要。 |