| 1. | You invoke a procedure from some other place in the code 从代码中的其他某处调用过程。 |
| 2. | Representing the type of procedure being called 类型的枚举成员,表示所调用过程的类型。 |
| 3. | To go to the definition for the procedure or variable called 转到所调用过程或变量的定义 |
| 4. | Finally , calling the operation couldn t be simpler 最后,对操作的调用过程可能不太简单: |
| 5. | The first time the procedure is called on a specific instance 对特定的实例第一次调用过程时 |
| 6. | The escape sequence for calling a procedure is 调用过程的转义序列是 |
| 7. | You are not required to use the call 在调用过程时不要求您必须使用 |
| 8. | Direct3d updates the clip status during drawing calls Direct3d会在绘制调用过程中更新剪辑状态。 |
| 9. | The following illustration shows code calling the procedure 下面的阐释显示从两个不同位置调用过程 |
| 10. | Control returns to the calling procedure 控制返回到调用过程。 |